VictorsUnited.com is now under the control of Noodleware Software LLC. We’re still waiting on the DNS to propagate across the internet. It’s similar to putting in a change of address which needs to be updated on thousands of DNS computers around the world – could take a couple days.
In the meantime we are working on repairing the site and getting it back online to its last working state which was on Mar 18, 2018. Testing can be done once the massive database is transferred which will be sometime in the next couple hours.
To keep in touch with the latest progress, keep visiting the VU Blog.
The database file has been transferring to the new server since Friday. It’s expected to complete its transfer some time Tuesday. Let’s pray the power doesn’t go out !
We’ve been at it for days with Godaddy – Kevin and myself trying to properly get VictorsUnited.com transferred over to the Noodleware Godaddy account. Their tech support is a bit helpless with certain technical issues, but a simple domain transfer should be easy to accomplish!
Once this is completed the domain will be in our possesion. For the time being we have a staging domain set up and I am uploading the database as I type this. It’s a huge file and I hope it will upload without any issues (give it about 6 hours or more!!!)
The old system which was upgraded this summer is still too slow to run all the software required to work on Victors United.
A sparkling new more powerful computer has just been ordered!
Hoping to get the database pruned down to a manageable size prior to uploading to the new server.
Too many rows in this database that is no longer needed.
My crack programmer friend Gene is assisting with some finer aspects in getting the game up and running.
I’m pruning the data quite a bit. Don’t expect to be able to search for any games older than 2017 (you don’t need to anyway). Making the data file smaller will speed up game play. I’ll also attempt to remove all those Farfetch games we’ve been complaining about.
The mail goal is to get the game running and then we’ll work on adding new maps and eventually some new programming ideas that have been in discussion for a while.
I know it’s been a while since we all got to enjoy playing VU, March 18th to be exact. The new server we’ve ordered is ready for files to be transferred!
Hoping this won’t take too ling, although that database we’ve played games and added chats to is a whopping 90GB in size, so uploading this will take some time.
Maybe I’ll keep the computer running all weekend.
(This is NOT the new server – lol)
Once it’s set up files and data will begin to be transferred. We’re hoping to get the game up and running soon after that!
My crack programmer Gene stopped by and we dug deep into the VU code. Seems my project computer may be a bit too old to run the game locally, so I may be purchasing a new laptop soon.
Gene (again) was able to get the game running immediately on his Win10 laptop – so it makes sense I need to upgrade.
We do have all the files which were running online and those will be transferred to this new server. I will then be working on updates and additions once I get the new computer.
This stuff is never easy, folks!
I hope to have an update in a day or so.
Taking all this code which has been running fine on Shane’s home computer for years – and getting it to run on mine, are worlds apart.
Nothing is working. The web code which I should be able to run is also not cooperating. I emailed Shane a huge list of issues and hope to get a reply tomorrow.
I was able to trim down the database quite a bit. There is no need to keep chat and game logs for games prior to 2017.
I also have a good friend who is much more familiar with Visual Studio than I am, who is assisting on my end.
Hoping to have some good news in a couple days.